(Youll see why January isnt the only time to communicate about your cessation program
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However, tobacco use confers long-term risk of diseases, even decades after cessation, that are not well understood [5]

Standing near the red enemies will drain their health and heal you after draining for long enough Can't be used by The Robot character * Challenge Shrine Activating this shrine will cause 3 waves of enemies to spawn in the room Surviving the waves of enemies will spawn a chest * Cleansing Shrine Sets your curse to 0, in exchange for 5 money for each point of curse you have Can't be used if you have 10 curse or more * Dice Shrine Activating this shrine will give you one good and one bad effect from the list below: Renewed - Restores a random amount of health Bolstered - Gives +1-2 HP Haste - Movement speed up Paid - Gives +20-99 money Shielded - Gives +1-3 armor Cleansed - Removes up to 10 curse Gift - Spawns a chest Reloaded - 125% ammo capacity OR refill all ammo Blanked - Gives +1-10 blanks Pained - Damages you for 1-2 hearts Enfeebled - -1 HP Robbed - Removes 25-100% money Disarmed - Removes a weapon Limited - -30% ammo capacity Deblanked - Removes a random number of blanks Cursed - +5 Curse up Unsteady - Increases reload time Priceless - No effect Additionally, there is a 0.1% chance this shrine will explode, reducing you to 1HP and giving you a +300% damage up * Familiar Shrine Removes a heart container and gives you a random familiar * Glass Shrine Gives +3 Glass Guon Stones per use, which will orbit you and block enemy projectiles Glass Guon Stones shatter if the player takes damage * Hero Shrine Found in the first chamber starting room, and when used will set your curse to +9 Can only be used after killing the character's past * Junk Shrine +1 Armor in exchange for a Junk item * Peace Shrine Heals you for 1 heart in exchange for your currently held weapon * Y.V Shrine Every time this shrine is used, you gain a +3.7% chance for your weapon to fire 2-4 more times alongside normal bullets at no extra ammo cost Costs 10 money initially, increasing by 10 each time it is used * This is a quick reference cheat sheet for all of the guns, items and shrines in Enter The Gungeon by Dodgeroll Games
